Friday, August 30, 2013

Super Doctor Who Update 1

I got to work on it a little bit today. I don't have a link to the project yet because it's not quite up on any svn/git system yet... Hopefully it will be by early next week.

But I have decided to do my project in C# using XNA. I've used this before and I love it. Visual Studios is my favorite IDE. So I got the project started and I have a menu system set up. It just has a timed title screen that goes into what will be the menu which then goes into the "game screen" (it's just a placeholder image for now) and that one has a pause screen. I used these little things called enums.

   enum GameState
   {
      TitleScreen,
      MenuScreen,
      GameScreen,
      PauseScreen
   }

And then you can just use a simple switch case to differentiate in the Update and Draw methods. Pretty easy. I've started some designing of how I'm going to set up the game, I'll update on that when I have more to say.

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